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Symys — 3D Modeling

C++
Vulkan
3D Modeling
Compute Shaders
ImGui
CMake
A real-time 3D modeling tool built around signed-distance fields, with a GPU-driven renderer and an ImGui interface. Putting intuitive modeling before technical complexity and huge feature loads.
← Work
Symys — 3D Modeling
Coding · Graphics · 2023–2024 · Solo · 3 Months
C++Vulkan3D ModelingCompute ShadersImGuiCMake
Symys — 3D Modeling
SpecDetail
TypeBachelors Thesis Project
StackC++ · Vulkan · ImGui
OutcomeReal-time modeling tool
ToolsGithub · CMake · NVIM · RenderDoc

Overview

Symys is a real-time 3D modeling tool built around signed-distance fields (SDFs). Primitives are combined with smooth boolean operations, and the whole scene is raymarched on the GPU so the viewport updates live as you edit — no meshing step,no bake. The editor is built with ImGui on top of a Vulkan renderer. The idea came from frustration of how complex modern 3D modeling has become.

Symys_Documentation_Mattia_Metry.pdfDownload ↗

Media

Made with SYMYS
Made with SYMYS
Made with SYMYS
Made with SYMYS

Award

This project was awarded the Roche Diagnostics Award.

Award reception
 

© 2026 Mattia Metry · SYMYS